-- place this after a commented-out background randomBackground(1,0,0) -- place the following at the end of the .level file function randomBackground(iMod, tTab, iLen) local ranNum = 0 local backgroundTable = { "m01", "m02", "m03", "m04", "m05", "m06", "m07", "m08", "m09", "m10", "m11", "m12", "m13", "m14", "m15", "planet", "quick", "singlesun", "tanis", "taniswstars", "black", } if ((iMod == 4) or (iMod == 5)) then for k = 1, iLen do backgroundTable[k + 22] = tTab[k] end end if (iMod == 1) then ranNum = random(20) elseif (iMod == 2) then ranNum = random(15, 22) elseif (iMod == 3) then ranNum = random(22) elseif (iMod == 4) then ranNum = random(22, 22 + iLen) elseif (iMod == 5) then ranNum = random(22 + iLen) end if (iMod ~= 0) then loadBackground(backgroundTable[ranNum]) print("Level background (" .. ranNum .. "/22): \"" .. backgroundTable[ranNum] .. "\"") end end