--In case you were wondering, this is just an edited copy paste of Wyvern's orignal file
-- This is the name of our campaign. It is displayed to the left of the mission select screen.
displayName = "Mission Editor 0.2"


-- This creates the structure for the missions
Mission = {}


-- The first mission's details
Mission[1] =
{
   -- Informs the game where to get the mission information from
  directory = "missioned",
   -- The name of the level to load
  level = "missioned.level",
  -- Tells the game what to do when the mission is complete
  postlevel = function ( bWin )
	if bWin == 1 then
  	postLevelComplete()
    end
  end,
  -- This is the title of the mission in the mission selection screen
  displayName = "Regular Mission Editor",
  -- This is the description of the mission in the mission selection screen
  description = "At this point, only fighters can be added.",
}
