System: Scar
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Functions | |
void | Hyperspace_SetStateForPlayer (udword playerID, bool hyperspaceState) |
This enables/disables hyperspacing for the player. | |
void | Hyperspace_SetStateForVolume (const char *volumeName, bool hyperspaceState) |
This enables/disables hyperspacing in the specified volume. |
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This enables/disables hyperspacing in the specified volume. This means you cannot hyperspace from within the volume, and it drops you out of hyperspace otherwise. |